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- > Another little question. Does the existing engine (and the Doom
- > engine itself) cater for a palette each level in a single WAD or do they
- > all have to have the same one?
-
- Doom uses one palette for all of it's levels. I think maybe Doom2 uses the
- same colours as well - but Heretic & Hexen have their own single palette.
-
- Doom only looks for one entry - PLAYPAL - in each WAD it reads. BM could easily
- be modified to read a palette for each level - but it may make things difficult
- to organise and integrate properly on the graphics side.
-
- I expect a good plan would be to have a fized palette for the sprites (so we can
- use the same standard sprites on each level) and a game palette per level for the
- environment - maybe as many as 8 but no more.
-
- I still think we should get it operating with one palette & some intelligence /
- collision / sprite code before all this though...
-
- Doug.
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